[kepler-dev] kepler startup time
Chad Berkley
berkley at nceas.ucsb.edu
Mon Nov 9 17:09:44 PST 2009
Ok, cool. I was just wondering what the status is. Let me know if I
can help you out in some way.
chad
Aaron Schultz wrote:
> Chad Berkley wrote:
>> Hi,
>>
>> The kepler startup time is starting to really hinder development. Is
>> there a timeline for getting the startup times back to what they were
>> a few months ago? I think these bug fixes should take precedence as
>> it not only affects user experience, but also makes it really
>> frustrating to develop when you have to restart kepler a lot. It's
>> taking almost 4 minutes for me to restart kepler after a clean-all.
>>
>> thanks,
>> chad
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>> Kepler-dev at kepler-project.org
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>
> Hi Chad, Hope to be back to a faster startup in a week or two... I'm
> definitely struggling with it at the moment.
>
> There's a mod that is very convenient for developers to speed up run
> time speed for now, here is what I wrote early to the list about the
> devKars function, this won't help after a clean-all though - that's a
> build issue, but should make the "ant run" go much faster.
>
> ------------------
> I've added a modification to the MakeKars task that gets run when Kepler
> starts up. Because the startup is so slow at the moment it is nice to
> only start Kepler with a minimal set of actors. This modification lets
> you specify which actors you want to use. The fewer you specify the
> faster the startup time.
>
> Here is how it works:
>
> Create a file in the project root (at the same level as all the module
> directories)
> called "devKars".
>
> On each line of the file put the name of a KAR you want to load into
> Kepler.
>
> For example:
>
> SDFDirector
> Constant
> Display
> RExpression
>
> Only the actors in the list will get Kars generated for them and only
> those kars will be read in and cached by Kepler.
>
> For development, it's nice...
>
> Aaron
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